woopwoop 17 hours ago

Last time I flew Delta they no longer had this bot, which made me sad. One of my favorite parts of flying was getting absolutely crushed into a tiny cube by the airplane seat's easy chess bot, and then again by the airplane seat itself when the person in front of me reclines their seat.

  • mrandish 15 hours ago

    > then again by the airplane seat itself when the person in front of me reclines their seat.

    This reminds me of the time I had my laptop open on the tilt-down tray and the very large man in the seat in front just repositioned his girth (not even reclining the seat) but it flexed the seat back enough that my laptop screen was momentarily caught between the tray below and recessed lip above and was almost crushed.

    • kimixa 10 hours ago

      That happened to me when I had an ipad in a standing case and the seat in front cranked back - trapping then pinging the tablet across me and by neighbour's lap.

      Though the ipad itself wasn't damaged, a couple of glasses didn't make it, and required the steward to try to brush up whatever fragments of glass they could.

      I feel that airlines are a microcosm of "Do you care about who you actions might affect?" - similar to the "Do you return the cart to the corral" test at supermarkets - are you willing to put even the smallest bit of effort to significantly improve other people's experiences?

      • spydr 7 hours ago

        > do you care about who your actions might affect

        This one surprises me every time I fly. When I have the aisle seat I can be up and out in 10 seconds. It seems to make like everyone else will plop down , place down 3 different liquids on the tray and then take a nap. When I ask to use the bathroom I end up feeling like a nuisance

      • vasco 6 hours ago

        Airlines shouldn't have reclining seats, it's bad design. Blaming people for the bad design is stupid. I never recline and still blame it on the design. Stupid people exist, you should design for that.

      • haritha-j 4 hours ago

        I actually quite liek yanair's no frills no recline design. For some reason it feels less clusterphobic to me. it just feels more spacious and roomy, despite the absence of space.

      • [removed] 6 hours ago
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      • VTimofeenko 8 hours ago

        And if you are the airline the answer is a resounding "no"

    • thomc 5 hours ago

      Lost an Apple iBook screen this way. Guy in front slammed his chair back while I was working on a presentation and the screen got caught at the perfect angle to flex it and it died.

      Didn't blame him, lesson learned, and I move my own seat back very slowly now.

    • sejje 14 hours ago

      Gorilla glass vs gorilla

      • reincarnate0x14 10 hours ago

        (I get the joke) Not even gorillas even, the seats on most US carriers are too small and narrow for a lot of adult men even if they're in good shape. I had to sit shoulder to shoulder with one poor guy an entire flight to New Zealand because both of our shoulder widths are wider than the seats and I wanted to make sure my girlfriend had room enough to sleep. We were both good sports about it and were joking about needing a smoke afterwards, but it was not fun unless he wanted to lean halfway out into the aisle. I'm taller than average but not a giant.

    • bink 14 hours ago

      I swear this happens to me almost every time I fly.

    • jack_pp 14 hours ago

      now you know to check who's sitting in front of you. rookie mistake

    • neal_jones 14 hours ago

      Opened a laptop on my last flight and this was my immediate and persistent fear

      • VBprogrammer 5 hours ago

        Even when travelling for work I could never bring myself to get a laptop out on an aircraft. I only do it on the train occasionally if I've got something I'm deep into and a table to myself.

  • crystal_revenge 11 hours ago

    > when the person in front of me reclines their seat.

    As a reasonably tall person I have never reclined my seat and will forever consider anyone who does an asshole.

    The very fact that you can but don’t do something is the precise space where assholeness is defined.

    • mjrbrennan 10 hours ago

      This is fair on shorter flights ~1-4 hours, but I am reasonably tall too and I am not suffering through a 14 hour overnight flight without reclining. I don't think there is anything wrong with it in this case, and flight attendants will force people to de-recline their chair in meal times etc.

    • OlympusMonds 11 hours ago

      Surely you should blame the airlines, rather than the individuals. They cram more people on, giving you less space - but charge the same - and you get mad at other customers, rather than them for cramming you in.

      • crystal_revenge 10 hours ago

        I pointed out exactly the opposite: surely moral action is only possible when one has agency.

        If an airline needs to force you to be a decent person, then you have no right to claim decency in the first place.

        People who lean their seats back are assholes. Claiming “but this is permitted!” proves my point.

        I can’t imagine what a nightmare world it would be if decency were only possible through the exercise of external authority.

    • hackingonempty 7 hours ago

      If you don't fit in the smallest seat then buy a bigger seat. Someone using the space they paid for is not being an asshole.

      • avh02 4 hours ago

        Tall people don't choose their height, fat people (mostly) choose their weight.

        Edit: also, if the airline can't deal with a certain percentile of the population under their normal product, they should figure out how to make it happen. It's discrimination to not account for tall people

    • arjvik 11 hours ago

      I personally believe that the ideal situation is in fact everyone reclining their seat

      • kstrauser 10 hours ago

        I'm about 6' tall, even. In some cattlejets, my knees physically touch the seat in front of me. A lady on a recent flight flung her seat back and I cried out involuntarily in sudden pain.

        I understand why she wanted to lean back. And yet, when she did, it freaking hurt. I'm around the 80th percentile in height in the US, and while my doctor says I could lose a few pounds, I wear a men's large shirt so I'm not exactly enormous. Even though they seat can technically recline, you cannot convince me that they're actually meant to.

      • bschwindHN 10 hours ago

        My ideal airline would be one where you show up to the airport with your luggage, check it in, and then they knock you out and load you on the plane.

        You get woken up at your destination after they've taken you off the plane. It would be the closest thing you can get to teleportation.

        Then the airline wouldn't have to fuss with preparing shitty food and coffee or deal with annoying passengers. A win for everyone!

      • mjevans 11 hours ago

        Can I have the 5th element padded roller beds that are disinfected between every use?

      • jen20 10 hours ago

        Not every seat reclines: the one in front of the exit row is a key example.

    • tayo42 7 hours ago

      I have never come across this opinion until it seemed to have blown up on the internet in the last few years.

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  • johnyzee 16 hours ago

    The only winning move is not to play.

  • kazinator 13 hours ago

    Some low cost airlines no longer have anything. A small fold-out tray to hold your tablet. There is Wi-Fi to access an intranet with flight information and maybe some entertainment. If you have that, you just load it up with games from your play store.

    • reincarnate0x14 10 hours ago

      I prefer the Airbus 31x and 32x models without the entertainment systems so much more. On United the Boeing had fucking ads playing NON STOP THE ENTIRE FLIGHT and because I boarded early I'd try to turn off as many around me as possible because somehow the flying public does not mind bright flashing annoying lights in their faces for HOURS.

      • JumpCrisscross 9 hours ago

        > because somehow the flying public does not mind bright flashing annoying lights in their faces for HOURS

        We do. United has just positioned their economy products a hair below Delta by, in part, pulling off crap like this.

        • Dylan16807 6 hours ago

          "somehow does not mind" wasn't about airline choice, it was about people not hitting the off button.

      • jquery 9 hours ago

        This is a United thing, not a Boeing/Airbus thing.

    • kaonwarb 11 hours ago

      This is increasingly common in domestic US full-price airlines. It makes sense, in a way - most folks have their own devices, and the airlines save money and weight and don't have to worry about future tech obsolescence - but still makes me a bit sad.

      • kazinator 9 hours ago

        Right? That's why I don't want a car with any system for entertainment, beyond generics like speakers. The car is ideally going to last 25+ years, by which time that shit will be obsolete. The software won't be upgradable, etc.

      • jen20 10 hours ago

        The thing I really wish domestic airlines would take away is reclining seats in economy. Nothing good comes from having them.

      • QuiEgo 10 hours ago

        I've long enjoyed both Alaska's and Southwest's version of this.

    • _zoltan_ 6 hours ago

      Last I flew AA inside the US, I could watch the entertainment content on my own device via the on board wifi. This was great.

  • eschneider 3 hours ago

    Yeah...I know some delta pilots and apparently the inflight computers were sometimes spending more time playing chess than flying the plane...

  • adityaathalye 9 hours ago

    > getting absolutely crushed into a tiny cube by ... the airplane seat itself

    Perhaps this is the real reason why they call themselves "Delta".

  • jbn 2 hours ago

    this is a beautiful zeugma you have here.

nomilk 13 hours ago

There's a bug in the Delta Air Lines chess program. After cxd6 en passant, the captured pawn isn't removed [0]. White's bishop is then able to check the black king through the pawn (the pawn that should have been removed) [1].

[0] https://drive.google.com/file/d/1Nyov4F7eWbT8uNoeclPY8uXVG6f...

[1] https://drive.google.com/file/d/1eEPBHqE5rpefE9gWflgS_hUwYGS...

  • teraflop 13 hours ago

    I guess it's just a display bug, then? Though it's hard to imagine what kind of bug would lead the game state and the visual representation to get out of sync in that particular way.

    • DoctorOW 2 hours ago

      They're probably using an OSS chess engine in something like C++, but using HTML/CSS/JS for the interface. 90% moves could be represented by a chess board as a 2D array, checking the engine accepts it as a valid move, and then replacing what's on that square be it empty space or a now captured piece. Castling, pawn promotion, and en passant are the edge cases with en passant being the most obscure.

    • throwaway38294 7 hours ago

      My guess is they only remove captured pieces on the moved-to square (maybe relying on an implicit capture by overwriting an array entry). This is probably easier than actually tracking pieces that get captured.

    • dominicrose 4 hours ago

      The game is likely in javascript but because of this bug we know it's not using React because with React the programmer doesn't update the view, React does.

owenversteeg 7 hours ago

In short: it plays far too well (~2500 ELO.) People think it originally played at a reasonable level and accidentally got more powerful as the seatback computers got more powerful; the same thing happened to the Mac chess app with the release of the M1.

  • xxs 5 hours ago

    >Mac chess app with the release of the M1.

    That would be exceptionally sloppy development. Phones have had more than enough power for long enough. 4 core Skylake (Mac 2016) would be well beyond human capabilities, if it's just raw power.

    The "thinking" (difficult) limit should be considered moves ahead, both depth and count. With a possible limit to time, if there is any time control.

    • dominicrose 4 hours ago

      I'm guessing the app got better precisely because there was a time limit.

  • anthk 4 hours ago

    Eh, no. A single Core Duo would be enough to challenge most masters with GNUChess or StockFish, no Apple fanboyism it's needed.

    Heck; even Nanochess was rough for a novice like me, and that on an n270 CPU.

    • _diyar 3 hours ago

      The idea is that there is a time limit for each move, and that the faster processors can do more work in the same time and thus have higher elo.

    • kimixa 3 hours ago

      I think the issue is that people limited compute time as a proxy for difficulty.

      In that case you'll hit issues on any device that performs significantly differently from that which it was tuned in.

      Though I am slightly amused by people using the apple chip as an example of "high performance" in a problem that scales very well with threading.

      • anthk 2 hours ago

        Precisely a Core Duo and a custom build with -O3 -ffast-math (a Chess engine doesn't requiere anything further from integers) and -march=$YOUR_CPU_THERE can yield crazy performance speeds without needing an m4 and a great match even for masters.

AnotherGoodName 17 hours ago

I wonder if they gave the chess bot X seconds of thinking time in an era when computers were slower?

The way you set difficulty for turn based game ai is that you limit how far ahead the algorithm searches. If you set the lookahead based on compute time your difficulties will be way out of line if someone upgrades the CPU.

  • Telemakhos 17 hours ago

    Something similar happened to the macOS chess game, which has always been bundled with OSX/macOS. Once upon a time it was easy to beat in easy mode, which restricted how long it could thing in advance.

    When Big Sur rolled out around 2020, Apple introduced a bug which disabled the difficulty slider: no matter what it was set to, it was hard or impossible to beat. In macOS Sequoia, the Chess app got updated again, and supposedly they fixed the difficulty slider, but in the interval silicon improved so much that the old restraints (like think for only a second) mean little. The lowest levels play like a grand master.

    • mh2266 15 hours ago

      is there some reason to implement it as a time limit instead of iterations or something else deterministic? it being affected by CPU speed or machine load seems obvious.

      or whatever makes sense if “iterations” isn’t a thing, I know nothing about chess algorithms

      • twoodfin 15 hours ago

        It’s simpler. Chess is a search through the space of possible moves, looking for a move that’s estimated to be better than the best move you’ve seen so far.

        The search is by depth of further moves, and “better” is a function of heuristics (explicit or learned) on the resulting board positions, because most of the time you can’t be sure a move will inevitably result in a win or a loss.

        So any particular move evaluation might take more or less time before the algorithm gives up on it—or chooses it as the new winner. To throw a consistent amount of compute at each move, the simple thing to do is give the engine consistent amounts of time per move.

      • microtherion 13 hours ago

        A time limit is also deterministic in some sense. Level settings used to be mainly time based, because computers at lower settings were no serious competition to decent players, but you don't necessarily want to wait for 30 seconds each move, so there were more casual and more serious levels.

        Limiting the search depth is much more deterministic. At lower levels, it has hilarious results, and is pretty good at emulating beginning players (who know the rules, but have a limited skill of calculating moves ahead).

        One problem with fixed search depth is that I think most good engines prefer to use dynamic search depth (where they sense that some positions need to be searched a bit deeper to reach a quiescent point), so they will be handicapped with a fix depth.

        • Dylan16807 5 hours ago

          > One problem with fixed search depth is that I think most good engines prefer to use dynamic search depth (where they sense that some positions need to be searched a bit deeper to reach a quiescent point), so they will be handicapped with a fix depth.

          Okay, but I want to point out nobody was suggesting a depth limit.

          For a time-limited algorithm to work properly, it has to have some kind of sensible ordering of how it evaluates moves, looking deeper as time passes in a dynamic way.

          Switch to an iteration limit, and the algorithm will still have those features.

  • Disparallel 11 hours ago

    Getting more thinking time tends to give surprisingly small improvements to playing strength. For a classical alpha-beta search based engine, for a given ply (turn) you might have ~20 moves to consider each depth of the search tree. If you're trying to brute force search deeper, a 10x increase in compute time or power doesn't even let you search an extra ply.

    Elo gains for engines tend to come from better evaluation, better pruning, and better search heuristics. That's not to say that longer search time or a stronger CPU doesn't help, it just doesn't magically make a weak engine into a strong engine.

    • gridspy 10 hours ago

      There is a strategy called alpha beta pruning meaning you can discard a lot of move options quickly based on the results of similar branches. That and caching similar board states means 20x options does not mean 20x CPU time.

      • 333c 6 hours ago

        The comment you're replying to already mentions this.

    • yccs27 3 hours ago

      True, although better pruning can massively lower the effective branching ratio compared to pure alpha-beta, making the algorithm benefit more from longer search time again (which is why pruning is so important).

  • Nition 14 hours ago

    Alternatively, since there's only one difficulty provided ("easy"), I wondered if the programmer have selected say, DifficultyLevels array index 0 meaning the easiest, but it was actually sorted hardest first.

  • gowld 16 hours ago
    • Sohcahtoa82 13 hours ago

      Naming it the "Turbo" button rather than making "turbo mode" the default and then pressing a button for "slow" mode, IMO, was marketing genius, even though the results are the same.

      Blizzard did a similar thing in World of Warcraft during the beta. After playing for a while, your character would get "exhausted" and start earning half experience for killing mobs. The only way to stop being exhausted would be to log off or spend a LONG time in an inn. At some point, they flipped the script. They made the "exhausted" state the default, and while offline or in an inn, you would gain a "rested" experience buffer, where you would earn double experience.

      The mechanic worked exactly the same, but by giving it different terms, players felt rewarded for stepping away from the game occasionally, rather than punished for playing too long. They also marketed it as a way of giving players a way to "catch up" after spending a day or two offline.

      • exidy 6 hours ago

        The original intention behind the turbo button was to give a way to set the clock speed something closer to a 4.77 MHz Intel 8088 for the benefit of games that relied on CPU cycle timing. Therefore turbo was the default and slow mode the exception.

        For some reason this feature persisted in PC compatibles long past having any useful purpose, e.g. toggling a 386 between 33 MHz and 25 MHz. Perhaps manufacturers feared any PC without such a button would be perceived as slower, even though as you say, it's really a slow-down button not a turbo button.

        • Dylan16807 5 hours ago

          Different senses of "default".

          Yes of course you'll keep it on the fast speed as much as you can, not the slow speed. But it's still presented as fast being a bonus rather than slow being a malus.

markgall 17 hours ago

Is this really true? I played a few games with it in August. It's not very good.

It's one of those old programs where 95% of the moves are pretty strong. But if you just do nothing and sit back it will occasionally make a random blunder and then you grind it out. I figured it's how they were able to weaken a chess engine back in the day; can't adjust the overall strength, so add random blunders.

I'm only about 2000 on lichess but I beat it pretty much every time, especially once I realized there is no reason to try anything sharp.

  • strstr 17 hours ago

    My suspicion is that the bot was a fairly standard chess bot, but the difficulties were set based on computation time. As airplane computers got better, it turned into a beast.

    As a result, if you tried this on older planes, it might have been “easier”

    • monster_truck 13 hours ago

      One of my first paid iOS dev jobs was porting a Go game from iPad to iPhone, don't even think the 4 was out yet. It also used computation time based difficulties. By the time I was done writing it, I knew a few tricks I could eke a win out with on 19x19.

      When the iPhone 5S came out, I tried it on a whim to check the UI scaling etc... the beginner difficulty on a 9x9 board deleted me. It was grabbing something like 64x more samples per go, the lowest difficulty on the 5S (instant responses) never lost a single game vs the highest difficulty 3GS (15 second turns)

      iPhones had a lot of moments like that. Silly bullshit like "what if every pixel was a cell in a collection view" would go from "oh it can barely do 128" to "more responsive than that was, with 2 million" in a few gens.

      • plorkyeran 7 hours ago

        One of the minor weird things about iOS development early on was just how fast the transition was from the simulator being dramatically faster than actual devices to the simulator being slower than devices. When I started out you’d get things working nicely in the simulator and then discover it’s an order of magnitude too slow on a phone. Just a few years later and my phone was faster than my laptop until thermal throttling kicked in.

    • throwaway6977 16 hours ago

      Chess on M series Macs has the same issue. Even level 1 is easily 2000+ Elo because of the same thing.

      • microtherion 14 hours ago

        Oh, this led me down a rabbit hole…

        I was maintainer of the Chess app from the early 2000s to about 2015. We first noticed in 2004 that level 1 (which was then "Computer thinks for 1 second per move) was getting stronger with each hardware generation (and in fact stronger than myself).

        So we introduced 3 new levels, with the Computer thinking 1, 2, or 3 moves ahead. This solved the problem of the engine getting stronger (though the jump from "3 moves ahead" to "1 second" got worse and worse).

        A few years after I had handed off the project, somebody decided to meddle with the level setting code (I was not privy to that decision). The time based levels were entirely replaced with depth based levels (which eliminates the strength inflation problem, but unfortunately was not accompanied by UI changes). But for some reason, parsing of the depth setting was broken as well, so the engine now always plays at depth 40 (stronger than ever).

        This should be an easy fix, if Apple gets around to make it (Chess was always a side project for the maintainers). I filed feedback report 21609379.

        It seems that somebody else had already discovered this and fixed it in a fork of the open source project: https://github.com/aglee/Chess/commit/dfb16b3f32e5a6633d2119...

      • hinkley 16 hours ago

        I found a used copy of Warcraft 3 at the store about ten years after it came out, proudly brought it home, fired it up and didn’t recall the graphics being quite that awful, but the first time I tried to scroll the map sideways it shot to the far end because they didn’t build a timing loop onto the animation and I shut it down, disappointed.

        Unfortunately they never released a remastered version of it. They seem to have made some clone of it called “reforged” whatever the fuck that means.

      • monster_truck 13 hours ago

        AFAIK the only reason Chess even ships at all anymore is as a burn utility. They'll set it to AI vs AI at max difficulty to stress the system and make sure the cooling/power management works.

    • [removed] 14 hours ago
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  • lurk2 14 hours ago

    > I'm only about 2000 on lichess

    That puts you in the top 7% of players on the site. I have a hard time believing you could get to that rating without knowing that.

    • jibal 10 hours ago

      They aren't talking about the site, they're talking about their strength (as measured by that site) so it can be compared to the numbers in the article.

      • [removed] 7 hours ago
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      • [removed] 9 hours ago
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  • Uehreka 14 hours ago

    > I figured it's how they were able to weaken a chess engine back in the day; can't adjust the overall strength, so add random blunders.

    In tom7’s Elo World, he does this (“dilutes” strong Chess AIs with a certain percentage of random moves) to smooth the gradient since otherwise it would be impossible to evaluate his terrible chess bots against something like Stockfish since they’d just lose every time. https://youtu.be/DpXy041BIlA?si=z7g1a_TX_QoPYN9b

  • sbrother 16 hours ago

    1. Uh, isn't 2000 like extremely fucking good?

    2. I played a chess bot on Delta on easy and it was really bad, felt like random moves. I beat it trivially and I am actually bad at chess, ~1000 on chess.com. I wonder if this one is different?

    • NewsaHackO 16 hours ago

      Yeah, he just casually said he had an elo that high, as if that doesn't blow 90% of people out of the water.

    • bluedino 13 hours ago

      I wonder if it's different on different planes? I can easily beat my friend and he won a few games on a flight, I played on a different flight and got crushed for two hours straight. I'm probably 1400-ish

    • Jach 12 hours ago

      This was my experience on a long Delta flight, I don't remember if I picked easy or not but it was laughably bad. I took its lunch money for a game and then turned the screen off. I was mostly irritated by the horrible touch interface, it felt so laggy among other issues. (I don't have a ranking, I barely play these days and usually just in person, but my memory says around 1400 back in the yahoo chess days as a teen but it's probably closer to 1000 now.)

    • umanwizard 16 hours ago

      Note that 2000 on lichess is probably weaker than 2000 on chess.com (or USCF or FIDE)

      • dmuino 16 hours ago

        That's true, I'm 2050-2100 lichess, around 1800 on chess.com. Never played a rated tournament but played some rated players who were 1400-1500 rated USCF, and they were roughly my strength, maybe a bit better. Still the Delta bot, easy mode, was much, much better than me.

      • citrus1330 14 hours ago

        It's still significantly stronger than the average online chess player

      • mcmoor 11 hours ago

        I heard it's never intended to be the same since initial rating for Lichess and chess.com respectively is 1500 and 1200. So they should have 300 rating difference on average. Quite fitting with what the other commenter claims actually.

  • mna_ 4 hours ago

    What's your name on lichess? Wanna play me?

  • [removed] 9 hours ago
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tmathmeyer 17 hours ago

Not only is the delta chessbot bad (My low 1600s lichess-elo self can win handily every single time against any difficulty, white or black), but there's also a sequence of moves I found which deterministically causes the game to crash. I should probably record it next time I'm on a flight.

  • dmuino 16 hours ago

    I'm 2100 rapid on lichess, 2050 blitz and bullet. I got destroyed every single time I played the easy mode version on Delta. It knew opening theory. It did not blunder a single time in the middle game. I never made it to an end game.

    • gridspy 10 hours ago

      Sounds likely it had an opening book dataset. You just needed a weird opening

  • mvkel 16 hours ago

    There's only one difficulty setting

conartist6 16 hours ago

There used to be a chess program in windows 3.1 that would destroy me every time. Not that I was very good, of course! But I think if you just code the known opening books it's not too hard to make a bot that requires a skilled player to beat.

s3p 17 hours ago

I am so glad this made first page news on HN!!

Years ago I remember flying with Delta and wondering why the delta bot could beat me in a handful of moves on EASY. Absolutely insane.

tromp 15 hours ago

Sometimes the airlines chess app gives you the option to play another passenger, but even after waiting for half an hour I've never been hooked up with another player. Has anyone else been able to?

  • chrisfosterelli 14 hours ago

    Yes, as someone who is usually flying with my GF, I love this feature! Unfortunately air canada's implementation is abysmal and anytime there is a pilot announcement it interrupts the game long enough to break the network connection and cause it to end the game.

  • tantalor 15 hours ago

    The best part about this is sneaking a look at your opponents screen if you are lucky enough to sit behind them.

    • cheeze 15 hours ago

      Does this... help with chess?

      • Nition 14 hours ago

        I think that might have been the joke.

      • fragmede 14 hours ago

        you can see the possible moves they're thinking of making

    • Grisu_FTP 6 hours ago

      Being one Seat behind instead of one step ahead

  • nightpool 15 hours ago

    It only works with passengers on your same flight. In practice, it's good for kids in the same family or school group who are sitting across the aisle from each other. I've used it for some of their other games

    • billforsternz 11 hours ago

      I know I'm getting old when I read comments like this. It wouldn't have occurred to me in a million years that it might pair me with passengers on another flight. I'm conditioned by having first experienced this feature probably 30 years or so ago when pairing to passengers on other flights would have been science fiction.

    • dheera 12 hours ago

      Aren't they all hooked up to Wi-Fi now? Why the restriction on same flight?

      • DaSHacka 11 hours ago

        That's how the system was originally designed, before in flight WiFi was common. If they're gonna hook it up to the broader internet and allow playing games cross-flight, they might as well just hook it up to an existing service like chess.com and have a significantly larger user base imo

  • acomjean 15 hours ago

    one flight I was on had trivia which allowed multiplayer. We ended up with about 10 playing the game. I thought it was a good idea for a networked computer and captive audience.

  • FergusArgyll 2 hours ago

    Yeah, that's my experience as well. I only did once, and it was against my father...

    We should coordinate flights

  • bdamm 15 hours ago

    Some day we might fly on the same airplane!

JALTU 17 hours ago

On the other hand, the poker apps encourage me to consider a career change. I regularly crush the "opposition" with my card-counting skills. World Series of Poker, I am all-in!!! ;-)

  • stevage 14 hours ago

    Card counting in poker?

    • brewdad 14 hours ago

      Gotta keep track of how many more cards you get in seven card stud.

jfaat 12 hours ago

I see some chess players so I want to plug the chess coaching app [0] I'm building. I don't know many chess players and could use feedback, but I had been paying for chess.com premium and tried some others and it's always game-level feedback which is insane to me because it's really not that helpful (as evidenced by my abysmal rating.)

I'm running games through stockfish/lc0/Maia and doing some analysis of patterns across multiple games, then feeding that to an agent who can replay through positions and some other fun stuff. Really keen to find out if it's helpful for anyone else!

[0]https://chessfiend.com

  • taftster 12 hours ago

    I'm going to check this out, as it's legitimately attempting to solve the gap in online chess coaches. As said on the home page, I don't want to know what to play, I want to know why I'm not seeing it or how to think about the move differently. This is the gap and I hope you find success. I'm definitely going to check it out.

  • taftster 12 hours ago

    But to ask, did you consider "chessfriend" instead of "chessfiend" for branding? "fiend" can carry a negative connotation, which I'm not particularly lining up with in your product.

    • jfaat 12 hours ago

      I hadn't considered that name specifically but I'm not married to the branding! I appreciate that feedback and your other comment validating I'm not the only person with this problem. Happy to chat more via email (in bio)

ccamrobertson 15 hours ago

United sadly removed games from its in-flight entertainment so I can no longer trounce 6 year old Magnus.

whazor 5 hours ago

Inside entertainment systems it would be nice if you could select an ELO score to play against, with a slider and persona's (like chess.com has?).

muyuu 12 hours ago

I don't think I've played this bot. I guess the few times I flew in America wasn't with Delta as I would definitely try chess if available.

From what I've seen in the video I'd give the bot around 2100 FIDE equivalent. Granted you don't play bots like you play people. This bot essentially plays top engine moves and every now and then it introduces suboptimal moves. This technique can be played against choosing appropriate openings and being patient with calculation.

specproc 17 hours ago

I used to fly a lot of Turkish, and their one's laughably bad. If anyone here works for Turkish Airlines, get yourself a better Chess bot.

gip 16 hours ago

I played the bot (probably early 2025) and wasn't that impressed. I won 5-1 or something like it. I did win one or two local chess tournaments in the past but I'm really not an impressive chess player.

efitz 14 hours ago

Someday a delta engineer will go fix the UI bug where the labels for the difficulty levels were inverted in order compared to the enums used by the chess engine.

shen 16 hours ago

The Air Canada bot is too easy on medium but hard is unplayable because the computer is too slow at making each move.

runarberg 12 hours ago

Icelandair’s chess engine was equally brutal (well maybe only slightly less brutal). I played a couple of rounds on medium difficulty only to realize I didn’t stand a chance. I played a few more on beginner, and still lost all my game by blundering some tactics to the engine. Just before landing in Iceland I manage to get one game to the endgame, where the bot finally starts feeling like a beginner (well an advanced beginner) and I got one victory in.