Comment by Dylan16807
Comment by Dylan16807 7 hours ago
> One problem with fixed search depth is that I think most good engines prefer to use dynamic search depth (where they sense that some positions need to be searched a bit deeper to reach a quiescent point), so they will be handicapped with a fix depth.
Okay, but I want to point out nobody was suggesting a depth limit.
For a time-limited algorithm to work properly, it has to have some kind of sensible ordering of how it evaluates moves, looking deeper as time passes in a dynamic way.
Switch to an iteration limit, and the algorithm will still have those features.