Comment by gafferongames

Comment by gafferongames a day ago

10 replies

These guys don't know what they don't know:

"Now let's make shots work. When I shoot, send the shot as a topic, and make it affect the target's HP. When the target HP goes to zero, they should die and respawn."

This is not how shooting is implemented in a competitive first person shooter.

gafferongames a day ago

"At the end, all models built real a multiplayer FPS, with zero code written by hand! That’s pretty darn cool."

If you don't understand how a multiplayer FPS works, how can you tell if the AI has actually created one for you or not?

  • fwip a day ago

    Many children who play videogames can tell you what a multiplayer FPS is, and most of them don't know how to code it.

    • gafferongames a day ago

      I did not say what a multiplayer FPS is. I said "how a multiplayer FPS works".

      There is a difference.

      • stopachka 21 hours ago

        I agree that this is not how shooting is implemented in a production competitive shooter, but that wasn't the goal of the post. We wanted to test how far models could go, and I think this current version is the limit in a 2 hour time window.

      • fwip 21 hours ago

        Right, but you don't need to know how it works to know if it is one. Unless I'm misunderstanding this part: "how can you tell if the AI has actually created one for you or not?"

        I interpreted that as "I asked the AI to make me one, and now I have one, so it did it," with the operative question being "is it really a multiplayer FPS?"