Comment by pjmlp

Comment by pjmlp 6 days ago

12 replies

Microsoft controls Windows and DirectX, Valve only gets to play until Windows landlord allows it.

DR-DOS, OS/2 and EEE PC.

Lets see if SteamOS makes the list as well, this is after all round two, Steam Machines didn't go that well.

jwcooper 6 days ago

The Steam Deck is basically the successor to the Steam Machines. The actual hardware didn't go that well, but they laid the foundation in software for what we have now.

So, in a way, the Steam Machines were a great success.

Also, Valve has (for better and worse) far more power and control in the gaming ecosystem than most companies Microsoft has to deal with.

  • pjmlp 5 days ago

    Depends on how many key AAA studios are part of Microsoft Game Studios portfolio.

Yeul 6 days ago

Microsoft tried to put their games on their own store but they crawled back to Steam.

Honestly Windows is more open than MS haters give it credit for.

  • pjmlp 5 days ago

    They did, does mean they will let Valve screw SteamOS on their face.

  • kbolino 6 days ago

    Yeah, GFWL was a debacle that has thankfully been largely forgotten. If Microsoft couldn't pull it off back then, they're not going to today.

    • BlueTemplar 5 days ago

      They now own Activision-Blizzard-King, which even now (new Battle.net) is still better than GFWD ever was.

cyberax 5 days ago

> Microsoft controls Windows and DirectX, Valve only gets to play until Windows landlord allows it.

DirectX has to stay reasonably close to Vulkan. And Vulkan is not an afterthought for graphics card manufacturers, quite unlike OpenGL of yore.

And Win32 (sans Vulkan/DX) is mostly feature-complete for gaming purposes. Manufacturers can just target the current state of Win32 for a decade more, if not even longer.

  • pjmlp 5 days ago

    It certainly is, in what concerns NVidia, they keep innovating first with Microsoft on DirectX, and then eventually come up with Vulkan extensions.

    Last example, AI shaders announced at CEBIT.

    Vulkan has turned into the same extension spaghetti as OpenGL.

    • cyberax 5 days ago

      > It certainly is, in what concerns NVidia, they keep innovating first with Microsoft on DirectX, and then eventually come up with Vulkan extensions.

      I don't get that impression. I can't remember the last significant feature that was present in DX first, and not immediately or shortly available in Vulkan.

    • wqaatwt 5 days ago

      So any more “native” alternative to Proton would do even worse because at least not it’s at least keep Linux in sync with the real world?