lukan 10 days ago

Important:

This was just a joke from the site, I actually took serious!

There is no 800x600 limit.

plussed_reader 11 days ago

But also a convenient excuse to sell more ramm and disk space 'for the textures'.

  • shermantanktop 11 days ago

    Hard to know how to respond to that. This could be applied to virtually all technology changes that benefit users but also make money for someone else.

    I assume you use a refrigerator and not a hole in the ground with ice. Have you been manipulated into giving money to Big Appliance?

    • mlekoszek 11 days ago

      To an absolute hardliner for appropriate technology, probably -- but simplicity isn't necessarily all-or-nothing, and (IMO) helping people pull off cool things with simpler tools isn't so bad.

      https://en.wikipedia.org/wiki/Appropriate_technology

      • shermantanktop 11 days ago

        Sure, but we're not talking about how to irrigate a field here, we're talking about being limited to 600x800 resolution when playing a game.

        Some people were teenagers when that was the best you could get, so I'm guessing they see it as a "good old days" baseline that they can be principled about while indulging their nostalgia.

    • technothrasher 10 days ago

      Somebody in rural Africa once told me, "one advantage you have living in a colder area is that you don't have to run your fridge for half the year!" I honestly didn't have any good answer for him as to why I do anyway.

      • MisterTea 10 days ago

        Off topic but I always wanted a fridge that uses cold outside air to cool in the winter.

      • NullPrefix 10 days ago

        Fridge in winter isn't wasteful. All the energy consumed goes towards heating

      • Delk 10 days ago

        Depending on what "colder" means, some days it'll still be too warm outside, or some days it will be freezing, or both. Neither is good for many foods or drinks you keep in your fridge.

        Of course this might still be micro-optimization from a rural Africa point of view. And a part of the reason for running the fridge is still just convention and convenience.

        • sim7c00 9 days ago

          in rural plqces often they will also use alternate ways to keep things good besides keeping things cold, because its cheaper or more easily available than using a fridge. drying things, salting (pickle? not sure of the term sry) etc. so they have less usecases for a fridge than us (lazy?) ppl whi just throw a fridge at any such problem of food preservation

      • sim7c00 9 days ago

        haha this... had similar experience :'). for ice cubes? haha

    • dclowd9901 11 days ago

      I would argue refrigerators provide a lot more utility for most people than high poly counts.

      • Yossarrian22 11 days ago

        I think I’ve gained more utility from being able to look at 3 spreadsheets at once than I’ve gained from my refrigerator(not if we’re counting the refrigeration of the supply chain for food and medicine then that wins out by a landslide)

        • whiskiss 10 days ago

          Most people don't need 3 monitors. Pretty much everyone needs or has a fridge except for the least fortunate in society. He said most people, so u just fall in the much, much smaller minority with a bit of a questionable claim. Like, If u had to give up one, it'd be your fridge over monitors? Utility of the monitors runs out when u have to spend time getting fresh ingredients every other day.

    • BSDobelix 10 days ago

      Fake Optimization in Modern Graphics (And How We Hope To Save It):

      https://www.youtube.com/watch?v=lJu_DgCHfx4

      • whiskiss 10 days ago

        Dude is pitching and wanting funding for THEIR solution from the vids I saw, not a general industry change or free fix.

        Also their AI upscaling makes it look like the guy is wearing foundation and makes it hard to take seriously lol.

  • Delk 10 days ago

    A higher rendering resolution doesn't require higher resolution textures, and a higher source resolution for textures is what would require more storage and more RAM. (I think a higher rendering resolution does require more video RAM though.)

    Of course after some point a higher rendering resolution starts giving diminishing returns if the resolution for the source material isn't also increased.

  • Suppafly 11 days ago

    >But also a convenient excuse to sell more ramm and disk space 'for the textures'.

    Except different companies sell different things. This is like the conspiracy that women's pants don't have pockets to sell more purses.

    • lukan 11 days ago

      "This is like the conspiracy that women's pants don't have pockets to sell more purses."

      Oh my god, this explains everything!

      (btw. I recently learned, that the 9/11 inside job conspiracy evolved. Nowdays the standard theory is, that there were not even planes in the first place, just bombs and smoke)

      • wsc981 10 days ago

        [flagged]

        • voidUpdate 10 days ago

          I cant tell if you're on the side of conspiracy or not but you are correct that no plane crashed into building 7. Debris fell from 1 and 2 and set the building on fire, and since there was no fire suppression, it all went up pretty badly

pandemic_region 11 days ago

Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?

  • lukan 11 days ago

    "Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?"

    That is what I would assume, but so far I did not found a reason explaining the limit. Might also just be like it, because the author likes it like it.