Comment by pandemic_region

Comment by pandemic_region 6 months ago

2 replies

Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?

lukan 6 months ago

"Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?"

That is what I would assume, but so far I did not found a reason explaining the limit. Might also just be like it, because the author likes it like it.