swiftcoder 19 hours ago

While I agree with the general point, this statement is factually incorrect - apple's most powerful laptop GPU punches right about the same as the laptop SKU of the RTX 4070, and the desktop Ultra variant punches up with a 5070ti. I'd say on both fronts that is well above the average.

  • Rapzid 18 hours ago

    There is no world where Apple silicone is competing with a 5070ti on modern workloads. Not the hardware and certainly not the software where Nvidia DLSS is in it's own air with AMD just barely having gotten AI upscaling out and started approximating ray reconstruction.

    • michaelt 17 hours ago

      Certainly, nobody would buy an Apple hoping to run triple-A PC games.

      But among people running LLMs outside of the data centre, Apple's unified memory together with a good-enough GPU has attracted quite a bit of attention. If you've got the cash, you can get a Mac Studio with 512GB of unified memory. So there's one workload where apple silicon gives nvidia a run for their money.

      • gehsty 11 hours ago

        Only in the size of model it can run, not speed of token generation.

    • swiftcoder 18 hours ago

      Apple's MetalFX upscaler is pretty similar to DLSS (and I think well ahead of AMD's efforts on this front).

      Ray tracing outside of Nvidia is a disaster all round, so yeah, nobody is competing on that front.

      • rxyz 11 hours ago

        Ray tracing support on the newest AMD chips is getting good enough. They are still behind Nvidia but definitely not a disaster anymore

  • jayd16 12 hours ago

    Are there real world game benchmarks for this or are these synthetic tests?

  • Rohansi 19 hours ago

    And it will consume almost as much power as the Nvidia GPU to do so.

  • throwaway314155 10 hours ago

    That simply isn't true. I have an RTX 4070 gaming PC and an M4 MacBook Pro w/ 36GB shared memory. When models fit in VRAM, the RTX 4070 still runs much faster. Maybe the next generation M5 chips are faster but they can't be 2-4x faster.