Comment by Rapzid

Comment by Rapzid 18 hours ago

4 replies

There is no world where Apple silicone is competing with a 5070ti on modern workloads. Not the hardware and certainly not the software where Nvidia DLSS is in it's own air with AMD just barely having gotten AI upscaling out and started approximating ray reconstruction.

michaelt 17 hours ago

Certainly, nobody would buy an Apple hoping to run triple-A PC games.

But among people running LLMs outside of the data centre, Apple's unified memory together with a good-enough GPU has attracted quite a bit of attention. If you've got the cash, you can get a Mac Studio with 512GB of unified memory. So there's one workload where apple silicon gives nvidia a run for their money.

  • gehsty 11 hours ago

    Only in the size of model it can run, not speed of token generation.

swiftcoder 18 hours ago

Apple's MetalFX upscaler is pretty similar to DLSS (and I think well ahead of AMD's efforts on this front).

Ray tracing outside of Nvidia is a disaster all round, so yeah, nobody is competing on that front.

  • rxyz 11 hours ago

    Ray tracing support on the newest AMD chips is getting good enough. They are still behind Nvidia but definitely not a disaster anymore