Comment by xfalcox
Comment by xfalcox 13 hours ago
Also worth mentioning that we use quantization extensively:
- halfvec (16bit float) for storage - bit (binary vectors) for indexes
Which makes the storage cost and on-going performance good enough that we could enable this in all our hosting.
It still amazes me that the binary trick works.
For anyone who hasn't seen it yet: it turns out many embedding vectors of e.g. 1024 floating point numbers can be reduced to a single bit per value that records if it's higher or lower than 0... and in this reduced form much of the embedding math still works!
This means you can e.g. filter to the top 100 using extremely memory efficient and fast bit vectors, then run a more expensive distance calculation against those top 100 with the full floating point vectors to pick the top 10.