Comment by aurareturn
Comment by aurareturn 3 days ago
I could absolutely see something like rendering a simplified and stylised version and getting Transformers to fill in details. That's kind of a direct evolution from the upscaling approach described here, but end to end rendering from game state is far less obvious.
Sure. This could be a variation. You do a quick render that any GPU from 2025 can do and then make the frame hyper realistic through a transformer model. It's basically saying the same thing.The main rendering would be done by the transformer.
Already in 2025, Google Veo 3 is generating pixels far more realistic than AAA games. I don't see why this wouldn't be the default rendering mode for AAA games in 2035. It's insanity to think it won't be.
> Google Veo 3 is generating pixels far more realistic than AAA games
That’s because games are "realtime", meaning with a tight frame-time budget. AI models are not (and are even running on multiple cards each costing 6 figures).