mfld 14 hours ago

Thanks! So the --long essentially signals the decoder "I am willing to accept the potentially large memory requirements implied by the given window size"

pbronez 17 hours ago

Seems useful for games marketplaces like Steam and Xbox. You control the CDN and client, so you can use tricky but effective compression settings all day long.

  • chronogram 13 hours ago

    For internal use like that you can also use the library feature. The downside of using long=31 is increased memory usage, which might not be desirable for customer facing applications like Steam.