Comment by pbronez
Seems useful for games marketplaces like Steam and Xbox. You control the CDN and client, so you can use tricky but effective compression settings all day long.
Seems useful for games marketplaces like Steam and Xbox. You control the CDN and client, so you can use tricky but effective compression settings all day long.
For internal use like that you can also use the library feature. The downside of using long=31 is increased memory usage, which might not be desirable for customer facing applications like Steam.