picafrost a day ago

Internet denizens love opening a locked box. This phenomenon has been weaponized by the gaming industry in the form of loot boxes.

  • astrobe_ a day ago

    It is strange to me that people obsess on programming in-game with "red stone" etc. That said I am dayjob programmer so the last thing I want to do on my free time and is to program stuff.

    I made a game that uses the Luanti "voxel" engine (MC-likes games of course, but also transposition of other genres), and even programming that is bit of a chore but that's the price to pay to play the game you want to play (there's much more to that than just programming/modding; game design is a rabbit hole).

    But I think that it would be more rewarding for those who are curious about programming to start modding, especially in Luanti because it is relatively well documented and it's Lua. In a way, making it rain with the programmable particle spawner the engine provides is a loot box locked by an API, with hints on how to open it in the docs ;-)

    • programd a day ago

      > game design is a rabbit hole

      Game engine design is a rabbit hole :)

      Game design is the ultimate lockbox - you're unlocking an entire imaginary world which has some platonic existance in your mind.

      And since you mentioned Luanti, it deserves to be much better known as a credible open alternative to Minecraft. You could do a lot worse then designing/prototyping your game with Luanti as the game engine.

      https://www.luanti.org/

    • rahkiin a day ago

      I think it is the fun of working towards simple goals, in a restricticed visual environment, in a gamified way. The challenge is the restriction. Starting with and and or gates while at work you would be writing CRUD

    • lawlessone 18 hours ago

      Yeah i thought similar.

      I like watching videos about these contraptions people build. Wouldn't dream of making on myself.

boredpudding a day ago

It's solved, full write-up here: https://www.reddit.com/r/MinecraftUnlimited/comments/1cvo5py...

Tl:dr; It was a release file for their Minecon event. It was never meant to be public. Obsessing over a password protected in a company's S3 bucket is weird and crosses many limits.

  • djmips a day ago

    Telling people they should not try and crack something is kind of like the Streisand effect.

    • teruakohatu a day ago

      > Telling people they should not try and crack something is kind of like the Streisand effect.

      More like a reverse-streisand effect. They were honest about the contents of the file, it was Minecraft 1.0 and not interesting, but the community didn't accept the explanation.

  • cedws a day ago

    I disagree with this and what Dinnerbone says about locks. It doesn’t matter who file was intended for, it’s on the internet, if people want to use their silicon to do some mathematics to turn some numbers into some other numbers that’s their choice. It’s not equivalent to breaking into a house.

    • boredpudding a day ago

      I agree it's not the equivalent, but the file could've contained things like Minecon attendees. That would still mean it's badly secured of course, but putting a huge community effort behind it and youtubers making 'Biggest Secret in Minecraft' videos about it would suddenly turn into very bad taste.

    • Matthyze 20 hours ago

      I personally don't see downloadability as a significant factor in the morality of breaching security. If it's bad to hack a login screen to gain access to private information, why wouldn't it be bad to hack encryption to do the same thing? What moral dimension does downloadability alter?

      I think the house analogy fails because you cannot duplicate a house, take it somewhere else, and attempt to break into it there. If you could, that would undoubtedly be seen as a violation.

  • MortyWaves 8 hours ago

    I see you haven’t stumbled across the Minecraft community much, because this weirdness is just every day for them.

    Take for example, the infamous 2B2T Minecraft server.

    Exploits and game breaking mechanics by virtually impossible to discover bugs, and the no rule against hacking and cheating, have led to things people didn’t think were even possible in Minecraft over the servers ~15 year history.

  • snowram a day ago

    It is rather common in gaming to communities to find people completely obessed over ultra specific details of their favorite game. It isn't even the first time for Minecraft, see the "pack.png" case.

  • esnard a day ago

    Weird. The file was cracked in May 2024, while the password had appeared in a database leak which was added in HIBP (and thus pretty much public) back in October 2017.

    Unsure why it took the community so long to crack the file.

    • catsma21 a day ago

      the salt for the passwords in the bitly breach isn't known, and the few plaintexts available were lost to time

    • boredpudding a day ago

      The cracking basically started the moment youtubers presented it as 'a mystery'.

  • de6u99er a day ago

    >He mentioned that he does not want people to nag him about it and that “It's brought up every single year, I'm hoping this is the last ”. Finally putting an end to a 13 year old mystery.

    Ouch

  • neuroelectron a day ago

    so weird. many limits.

    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0

    • IT4MD a day ago

      Thanks for posting that AACS key. It's been awhile since I've seen it running around the internet and we need more of that kind of thing, these days.

  • aswip a day ago

    I guess only boxpig41 knows what else was protected that caused them to replace the file just to avoid the chance that the real password might get out and those might be unlocked, though at this point I’m assuming those encrypted files are gone or are no longer important.

  • charcircuit a day ago

    >is weird and crosses many limits.

    It's similar in format to communities that obssess over "lost media." The inability to pirate or get access to something becomes an obsession. Even if the piece of media exists in an archive somewhere, that doesn't matter to them because it's about the fact that they themselves don't have access to it that has become the obsession.

    • LiamPowell a day ago

      There's also the piracy communities where a majority of users believe they have some sort of inherent right to watch something merely because it exists. I don't understand where that sentiment comes from.

      • bakugo a day ago

        > I don't understand where that sentiment comes from.

        Human nature. Refusing to accept being told "no" by some greater force is the instinct that pushed humanity forward to where we are today.

        • Bjartr a day ago

          That's a rather romantic way to say stubbornness is sometimes effective

      • vintermann a day ago

        That should be the default assumption. It's restrictions which require justification in a liberal society, not freedoms.

      • ohdeargodno 20 hours ago

        Not only are you being disingenous by generalizing to "anything that exists" (when for the immense majority is "anything you put up for sale", it's just Mossad that wants your family vaction photos), but here's the thing: I do have that right. By default. It might make you unhappy, but I have it. It crosses into a different territory if I deprive you from it (theft), or if the only I would have had to acquired it would be to buy a copy from you(piracy), but ultimately, as a society, we've decided that harming you for it is a line not to be crossed.

        I have every right to see a thing. Just like you have every right to try to stop me from doing so. The general rule is that we shouldn't hurt eachother trying to do it/prevent it.

      • lovich a day ago

        I mean, part of the deal with IP law is you get government protection for your idea, in exchange for society having access to it.

        I’m personally of the mind that if my tax dollars went towards protecting your shit, you owe society access.

        This is not defending the ones who believe they have the right to things sans that deal

      • matheusmoreira a day ago

        > I don't understand where that sentiment comes from.

        If you actually wish to understand, I can point to a thread where this was discussed somewhat at length by others and myself not too long ago.

        https://news.ycombinator.com/item?id=44907830

        TL;DR:

        Public domain is the natural state of information. Intellectual property is an absurd state granted monopoly on what boils down to numbers. Copyright in particular is a functionally infinite monopoly that robs us of our public domain rights. Copyright infringement is civil disobedience of unjust laws and arguably a moral imperative. Copyright enforcement requires the destruction of computer freedom as we know it as well as everything the word "hacker" stands for and therefore it must be resisted even if it destroys the copyright industry. It makes zero economic sense to charge money for information which has infinite availability, therefore society must figure out how to pay creators before the work is produced.

    • lupusreal a day ago

      Interest in lost media is a harmless hobby, which occasionally yields positive fruit. Reddit looked for the identity of the song "Subways of your Mind" for 17 years before it was found, and I'm sure the band was pleased to learn their music had found such interest so many years later. Where's the harm? Calling it "obsession" to make it sound bad can be done to any hobby.

teekert a day ago

Maybe add to title: “but is solved now”. Would have saved me some time thinking they might go somewhere.

  • dang a day ago

    Hmm that was a tricky one. I, er, solved it by truncation - a surprisingly effective trick for titles.

    Thanks for the heads-up!

  • 0x6c6f6c a day ago

    It was solved? They never decrypted the original file, only the decoy.

    • creatonez 20 hours ago

      Both of them were eventually decrypted. The decoy was a misdirection attempt to get people to shut up about the whole thing, since the original contained a passphrase that had been reused multiple times for Mojang's internal operations. But it only caused more people to go digging as they noticed the hash changed, along with an employee acting highly defensive about it.

      They used "boxpig41" for the original and "thespicemustflow" for the decoy. Both of them contain the jar and assets for Minecraft 1.0, but the original also contained an ordinary copy of the Minecraft launcher, so that the files could used to run it during a live event even if internet access goes down, hence the larger file size.

    • 0x6c6f6c a day ago

      Ah, the video is a year old. There is another link to a reddit post in the thread. Supposedly it is solved now! Read more there

  • [removed] a day ago
    [deleted]
nurettin 11 hours ago

Minecraft (java edition) has been decompiled, modded with different launchers and recompiled since ages. The reason you need a "launcher" is because for some reason Minecraft's jar file doesn't have a way of downloading all the assets Minecraft needs in order to run.