Comment by mytailorisrich
Comment by mytailorisrich 4 days ago
It is, as often, a trade-off.
You need a high level design up-front but it should not be set in stone. Writing code and iterating is how you learn and get to a good, working design.
Heavy design specs up-front are a waste of time. Hence, the agile manifesto's "Working software over comprehensive documentation", unfortunately the key qualifier "comprehensive" is often lost along the way...
On the whole I agree that writing code is the design phase. Software dev. is design and test.
> You need a high level design up-front but it should not be cast in stone.
Yes, you need a design that precedes code.
> Writing code and iterating is how you learn and get to a good, working design.
You are confusing waterfall-y "big design upfront" with having a design.
It isn't.
This isn't even the case in hard engineering fields such as aerospace where prototypes are used to iterate over design.
In software engineering fields you start with a design and you implement it. As software is soft, you do not need to pay the cost of a big design upfront.