Comment by M95D

Comment by M95D 6 months ago

6 replies

Fetching anything from the internet means some cloud knows what games I'm playing. It's a privacy risk. Games played are very revealing to personality type, and probably lots of other individual info, and that means the temptation to gather this data and sell it to advertisers is very high.

wolrah 6 months ago

> Fetching anything from the internet means some cloud knows what games I'm playing. It's a privacy risk. Games played are very revealing to personality type, and probably lots of other individual info

It seems like OP already replied with an upcoming feature to entirely eliminate your concern, but I would also point out that this doesn't mean the cloud service knows what games you're playing, they just know what games you have which for many gamers are two very different things.

That's especially true for those with a large enough ROM collection to be interested in tools to manage and simplify access to their libraries. I'd be willing to bet that the majority of potential users have collections that are exponentially larger than the list of games they actually play, in many cases some variety of a "complete" collection.

doubled112 6 months ago

It is optional. If you don’t configure the integrations it won’t fetch anything from the internet.

It looks much less impressive without cover art though.

  • gassi 6 months ago

    Even if we could bypass calling the API directly, just fetching, storing or loading images from IGDB or SSFR would "leak" some data in those calls. In theory you could block the container's access to the web, then identify and upload cover art for every game by hand.

udev4096 6 months ago

Use a goddamn VPN or Tor if you don't like being profiled. We live in the era of mass surveillance. It is obvious that everyone is being profiled all the time. It's a meta-data aggregating player, how the fuck do you think that works?