Comment by tgma

Comment by tgma 2 days ago

8 replies

nit:

> It was so resource constrained that you couldn’t put a picture on your home screen because it would have taken too much memory.

Clearly you drank the Apple koolaid that later artificially limited wallpapers to 3GS (or 3G?) and above when they introduced the feature in later iPhone OS updates.

We had wallpapers and great homescreen and dock themes on jailbroken iPhones without a significant perf impact.

P.S. Contemporary Windows Mobile phones had Texas Instruments OMAP ~200MHz processor IIRC with less RAM and iPhone (2G) was comparatively great.

outworlder a day ago

> We had wallpapers and great homescreen and dock themes on jailbroken iPhones without a significant perf impact.

Untrue. There was a noticeable UI lag when scrolling between app pages. I've tried it in both the iPod touch and previous generations iPhones. It felt like how Android used to feel like back then.

scarface_74 2 days ago

Yes “I drank the Kool aid” when Adobe couldn’t get Flash to run decently on a 1Ghz/1Gb RAM Android. But it was going to run smoothly on a 400Mhz, 128Mb RAM first gen iPhone?

Was Safari with Flash going to run well when Safari without Flash could barely run?

  • pessimizer 2 days ago

    I didn't read a word about flash in the comment you replied to. They commented on the mention of wallpapers in your comment about flash, but they didn't mention flash at all. What they said is that you believed things that Apple said, that weren't true, about why they wouldn't allow wallpapers. They characterized this as a nitpick.

    • scarface_74 2 days ago

      They never said that about wallpaper. They did say that about Flash - my original comment.

      And he was proven correct

      https://en.m.wikipedia.org/wiki/Thoughts_on_Flash

      But back to wallpapers - while the jail breaking community didn’t care, between performance (lot easier to redraw a black background), memory and battery life, background images would have adverse affects on the iPhone. it wasn’t that it couldn’t be done.

      • tgma a day ago

        > It was so resource constrained that you couldn’t put a picture on your home screen because it would have taken too much memory.

        This is the sentence in your original comment I had responded to (and I quoted it in my original comment, not sure where's the misunderstanding here). iPhone was resource-constrained, but not that resource-constrained.

        I do agree with your characterization of Flash being slow and clunky at the time for the most part, hence prefacing my comment as "nit," although I do not for one second believe that's the primary reason Jobs killed it. If he wanted a fast Flash, he would have made Adobe dance to his standards.