Comment by nottorp
Unity's fault?
Unity also kinda killed playing indie games on a laptop (at least on battery) on x86...
Unity's fault?
Unity also kinda killed playing indie games on a laptop (at least on battery) on x86...
Kind of by definition indies don’t have the resources to optimize their games as much as a major studio.
I wouldn't blame Unity for this. It's perfectly capable of running games efficiently on mobile. Problem is people either don't know how to or don't care to optimize their games performance.