Comment by Rohansi
I wouldn't blame Unity for this. It's perfectly capable of running games efficiently on mobile. Problem is people either don't know how to or don't care to optimize their games performance.
I wouldn't blame Unity for this. It's perfectly capable of running games efficiently on mobile. Problem is people either don't know how to or don't care to optimize their games performance.
Kind of by definition indies don’t have the resources to optimize their games as much as a major studio.