Comment by president_zippy
Comment by president_zippy 3 hours ago
Thanks for dealing in good faith and picking a reasonable interpretation of my comment instead of going "debate mode" and making a straw man.
Just to clarify, I definitely wasn't saying "everything should be written in C" or even merely asking the question "why not just use C for game programming?". I don't even think requiring core utilities shipped with an OS, like sed and awk interpreters to be written in C is necessary, and I'm sure I'll be excommunicated for that elsewhere.
I was just making a more general comment about making a language look familiar in terms of basic grammar to minimize the time spent in the initial phase of the learning curve.
I completely understand wanting to go with some code that "looks like" python. More people know how to use Python than C, which is really only for embedded programmers and systems programmers.
Really, this is a nice game scripting language you have here. All the good languages were made by their author for their author.