Comment by gambiting
Oh don't get me wrong - mechanically I actually think it's boring as hell, which is why I asked OP if he only talks about mechanics. But I will say that in terms of story and world building it's exceptional - so many games nowadays are just some kind of variation on a standard fantasy/scifi trope, CO has a completely "fresh" repertoir of enemies and locations that feel new, and I didn't have any clue where the story was going until act 3 - I think its exploration of grief and the ability to make you bond with characters while not unique, it's definitely up there with the best video games ever made(imho).
>>also borrows a lot of worldbuilding from Dark Souls
I see that comparison a lot and I don't see it, and I've played every From Soft game from start to finish. Maybe the painted world from DS3 is sorta-kinda similar, but not really?