Comment by briancr

Comment by briancr 2 days ago

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Yes very C-like.. One immediate difference is that in these C-like scripting languages there’s a split between definitions and executable commands. In Cicada there are only executable commands: definitions are done using a define operator. (That’s because everything is on the heap; Cicada functions don’t have access to the stack). I personally think the latter method makes more sense for command-line interactivity, but that’s a matter of taste.