Comment by briancr

Comment by briancr 2 days ago

2 replies

Yes there are lots of runtime checks.. unfortunately, but I always fork the time-consuming calculations into C anyway so those checks don’t really affect overall performance much.

Scripted functions have no set arity, and the same applies to callback C functions. Scripted functions collect their arguments inside an ‘args’ variable. Likewise, each C function has a single ‘argsType’ argument which collects the argument pointers & type info, and there are macros to help unpack them but if you want to do the unpacking manually then the function can be called variadically:

ccInt myCfunction(argsType args)

{ for (int a = 0; a < args.num; a++) printf(“%p\n”, args.p[a]); return 0; }

So all functions are automatically variadic.

It’s good to know that these GC/etc. solutions are even used by the big languages..

newzino a day ago

The "all functions are automatically variadic" design is a nice simplicity win. No overloading, no arity mismatches at call sites - just a uniform calling convention.

The argsType struct with pointer array and count is essentially how varargs works at the ABI level in C anyway, you've just made it explicit. And having the type info alongside the pointers means you get runtime type checking without the caller needing to pass format strings or sentinel values like traditional C varargs.

The tradeoff is you lose static arity checking at parse time, but for an embedded scripting use case that's probably fine - you're validating at runtime anyway and the error messages can be more helpful than "wrong number of arguments."

Do you have plans for optional/default arguments, or is that outside the scope? With variadic-by-default it'd be natural to just check args.num and use defaults for missing ones.

  • briancr a day ago

    Yes and the simplicity extends to function definitions too, since you don’t have to specify any type info. E.g.

    f :: { ; print(args) }

    Brevity is especially nice for inline/anonymous functions.

    You can definitely use args.num, args.type[], and args.indices[] to figure out which optional parameters were passed, but I’ve decided that it’s usually easier to pass a full set of parameters into C and have the scripted wrapper handle the optional params. This is easy in Cicada because of ‘code substitution’ (one of the innovations I’m proudest of and if you’ve seen this elsewhere please let me know!). Example:

    callC :: {

        mandatoryArgs :: { int, int }
    
        optionalArgs :: { str :: string; str = “default” }
    
        code
    
        mandatoryArgs = args
    
        optionalArgs(), (optionalArgs<<args)()    | set default, then allow user to change it
    
        $Cfunction(mandatoryArgs, optionalArgs)
    
    }

    Then you can call it with or without modifying the optional parameters from their default values.

    callC(2, 3) | uses the default string

    callC(2, 3; str = “modified param”)

    callC() runs its arguments as a function, substituted into the params variable, allowing the arguments to modify params. This is weird and I haven’t seen it elsewhere, but it’s very useful.