Comment by bsimpson
If native software was routinely available, launchers might not feel necessary.
But I sure as hell don't want to invest howevermany weekend days figuring out how to make games from other platforms as easy to play as Steam games on SteamOS.
I imagine this is that - give me "download" and "play" buttons that let me run GOG games on Linux, even if the binaries were authored for Windows.
Cloud saves and achievements and all that are nice (and expected from something like GOG), but even just a normal launcher feels essential on Linux.
> If native software was routinely available, launchers might not feel necessary.
> But I sure as hell don't want to invest howevermany weekend days figuring out how to make games from other platforms as easy to play as Steam games on SteamOS.
For games that are licensed under terms that allow it, Debian's Game Data Packager has already automated that work. And- as your comment suggests- a native port is much better than running on a wine shim, which will always be second-rate.
https://wiki.debian.org/Games/GameDataPackager
List of games supported by Game Data Packager:
https://game-data-packager.debian.net/available.html