Comment by ericyd

Comment by ericyd 2 days ago

2 replies

I used Nannou for several months, it's actually how I got into creative coding and was my first real foray into Rust. I didn't find the compilation time to be a huge issue for me, but I did find the strictness of Rust to be a problem. Creative coding for me evolved into making beautiful (to me) visual patterns with code. I had no interest in understanding or fixing a mutable shared value because this code was meant to exist for only a few moments, not to power an enterprise system.

I eventually moved on to OPENRNDR [1] which I loved, but these days I just use TypeScript.

[1] https://openrndr.org/

FireInsight 2 days ago

OPENRNDR is amazing and I love using it for generative art, especially installations, not so much for stuff to share on the web. I find the API is way more tuned to my programmer brain compared to Processing/p5.js. The only problems, I think, are:

- It's Kotlin/JVM. Looks pretty, is ergonomic to write in, runs everywhere. But also, I feel forever chained to IntelliJ and cant wrap my head around the build system at all.

- Small community. Searching for issues, tutorials, or anything of that sort doesn't yield that many results. Not a problem if you're self-sufficient enough, but might stop me from recommending it to a beginner. The development also seems kind of slow.

  • ericyd 2 days ago

    I share these feelings; I don't use JVM anywhere and so booting up IntelliJ just for art felt weird. I eventually decided to write an SVG library in TypeScript heavily inspired by the OPENRNDR API [1]. Of course, if small community is one of your concerns, then I can't help you there, as the community for my library is just me.

    [1] https://github.com/ericyd/salamivg