joshstrange 4 days ago

May I introduce you to years he let Jony Ive control that. Which brought us things like the butterfly keyboard, thinness at all costs (battery life), and loss of ports (in part due to thinness) that had to be walked back.

  • JKCalhoun 4 days ago

    Yeah, I have no love for Ive's anti-bauhaus philosophy of form-über-alles.

    Ports hiding on the back so you have to endure the sound of USB-tin scraping against anodized aluminum, the round mouse, etc.

bigyabai 4 days ago

Incredible is stretching things. Apple had to catch up with AMD in efficiency, and they did that. Outside the mobile market, Apple is basically a non-entity.

  • Miraste 4 days ago

    Apple doesn't have huge sales volume for Macs because of macOS and their astronomical pricing schemes, but it's not because of the hardware. Macbooks are easily the best laptops you can buy for most purposes, and they have been since the M1 came out. That has never been true of Apple computers before.

    • bigyabai 4 days ago

      It's because of the hardware. For mobile Apple is competitive, for desktop applications they don't even show up on most benchmarks next to AMD/Nvidia hardware.

      For example, you have to scroll beneath last-gen laptop GPUs before you can find any Apple hardware on the OpenCL charts: https://browser.geekbench.com/opencl-benchmarks

      • Miraste 4 days ago

        That's also because of software. Apple deprecated OpenCL in MacOS eight years ago. In productivity software with solid Metal implementations, like Blender, the M4 Max is on par with the top of Nvidia's (mobile) 5xxx line, except with much more VRAM.