woutervdb 4 days ago

I like the idea, but the UI gives me a headache, especially when the "found words" are still loading. I think it might have to do with the contrast?

If relevant, I'm loading the website on a 27" IPS display under normal daylight conditions.

  • yathern 4 days ago

    Thanks for the feedback, I've heard similar before and meant to make a lower contrast option - I'll definitely get on it.

    • pooloo 4 days ago

      Just a thought, maybe a "tunnel vision" mask toggle? So I can focus on the center of the screen without all the peripheral noise. It doesn't have to be a significant loss, but dark edges and corners with a nice fade to the visible circle in the center. Whatever that equates to..

      • yathern 4 days ago

        Oh that's not a bad idea, and easy enough to implement! I'll definitely get to it later today - I think because I play it on my phone the contrast is less obtrusive, but on a big desktop screen it's a bit boggling to look at

yuppiepuppie 3 days ago

BTW Amazing site! Zooming out, it reminds me of that reddit canvas thing they did a while back where everyone got their space to own.

  • yathern 3 days ago

    Thank you! Definitely an inspiration, sort of like a human proof-of-work canvas

Buildstarted 4 days ago

This is amazing. Many years ago I started a similar project that but with a more traditional word search style. This one is much better as I couldn't get the interface the way I wanted. Congrats!

eps 4 days ago

This is truly excellent. The grid is completely randomly generated?

  • yathern 3 days ago

    Yup! A fairly simple deterministic RNG such that it can be generated both client and server side. This strategy greatly reduces the burden of transmitting all the letters as you scroll around, only needing the subset of found words