Comment by TheCraiggers

Comment by TheCraiggers 4 days ago

6 replies

You're thinking of now. Proton didn't exist yet the first time they tried Steam OS.

To be fair to Valve though, back then, there was a lot of movement in direct ports for Linux games. Humble Bundle (before they were bought) was spending real money on it and companies like Feral sprang up to help with titles like Mordor. It looked like there was going to be some real change.

But for various reasons the momentum waned. One of those reasons might be the existence of Proton itself. Some people were very against it because they thought it might lead to less native ports.

pjmlp 4 days ago

Which is exactly my point, keeping game studios on Windows + Visual Studio acomplishes nothing in regards to cut the dependency on Windows gaming.

  • TheCraiggers 4 days ago

    I wouldn't say that. Software support for Linux is a chicken and egg problem. No software because there's no users because there's no software.

    Proton helps fix the users part. If a critical mass is accomplished, that can have real long-term impact.

    • pjmlp 4 days ago

      Helps as much as it helped OS/2.

      • seabrookmx 4 days ago

        Is that a fair comparison? It seems like people have a compelling reason to use Linux (hardware compatibility, avoiding MS spyware, price, etc). I admit it was before my time, but what was the draw for OS/2? Even it's technical superiority to Windows was gone as soon as NT dropped right?

      • smm11 3 days ago

        How many know what that was?