Comment by IshKebab
Comment by IshKebab 17 hours ago
Not to mention the 1-based indexing sin. JavaScript has a lot of WTFs but they got that right at least.
Comment by IshKebab 17 hours ago
Not to mention the 1-based indexing sin. JavaScript has a lot of WTFs but they got that right at least.
Pascal. Modula-2. BASIC. Hell, Logo.
Lately, yes, Julia and R.
Lots of systems I grew up with were 1-indexed and there's nothing wrong with it. In the context of history, C is the anomaly.
I learned the Wirth languages first (and then later did a lot of programming in MOO, a prototype OO 1-indexed scripting language). Because of that early experience I still slip up and make off by 1 errors occasionally w/ 0 indexed languages.
(Actually both Modula-2 and Ada aren't strictly 1 indexed since you can redefine the indexing range.)
It's funny how orthodoxies grow.
In fact zero-based has shown some undeniable advantages over one-based. I couldn't explain it better than Dijkstra's famous essay: http://www.cs.utexas.edu/~EWD/ewd08xx/EWD831.PDF
It's fine, I can see the advantages. I just think it's a weird level of blindness to act like 1 indexing is some sort of aberration. It's really not. It's actually quite friendly for new or casual programmers, for one.
As I understand it Julia changed course and is attempting to support arbitrary index ranges, a feature which Fortran enjoys. (I'm not clear on the details as I don't use either of them.)
Pascal, frankly, allowed to index arrays by any enumerable type; you could use Natural (1-based), or could use 0..whatever. Same with Modula-2; writing it, I freely used 0-based indexing when I wanted to interact with hardware where it made sense, and 1-based indexes when I wanted to implement some math formula.
> Lots of systems I grew up with were 1-indexed and there's nothing wrong with it. In the context of history, C is the anomaly.
The problem is that Lua is effectively an embedded language for C.
If Lua never interacted with C, 1-based indexing would merely be a weird quirk. Because you are constantly shifting across the C/Lua barrier, 1-based indices becomes a disaster.
Does it count as 0-indexing when your 0 is a floating point number?
Huh. I always thought that JS objects supported string and number keys separately, like lua. Nope!
[Documents]$ cat test.js
let testArray = [];
testArray[0] = "foo";
testArray["0"] = "bar";
console.log(testArray[0]);
console.log(testArray["0"]);
[Documents]$ jsc test.js
bar bar
[Documents]$Lua supports even functions and objects as keys:
function f1() end
function f2() end
local m1 = {}
local m2 = {}
local obj = {
[f1] = 1,
[f2] = 2,
[m1] = 3,
[m2] = 4,
}
print(obj[f1], obj[f2], obj[m1], obj[m2], obj[{}])
Functions as keys is handy when implementing a quick pub/sub.That example only shows the opposite of what it sounds like you’re saying, although you could be getting at a few different true things. Anyway:
- Every property access in JavaScript is semantically coerced to a string (or a symbol, as of ES6). All property keys are semantically either strings or symbols.
- Property names that are the ToString() of a 31-bit unsigned integer are considered indexes for the purposes of the following two behaviours:
- For arrays, indexes are the elements of the array. They’re the properties that can affect its `length` and are acted on by array methods.
- Indexes are ordered in numeric order before other properties. Other properties are in creation order. (In some even nicher cases, property order is implementation-defined.)
{ let a = {}; a['1'] = 5; a['0'] = 6; Object.keys(a) }
// ['0', '1']
{ let a = {}; a['1'] = 5; a['00'] = 6; Object.keys(a) }
// ['1', '00']There's nothing wrong with 1-based indexing. The only reason it seems wrong to you is because you're familiar with 0-based, not because it's inherently worse.
This indeed is not Algol (or rather C) heritage, but Fortran heritage, not memory offsets but indices in mathematical formulae. This is why R and Julia also have 1-based indexing.