indemnity 19 hours ago

Yeah, this is a regression since macOS Tahoe. Amazing that it still exists after several patch releases, is audio working not a basic test case for Apple?

I’ve found it to be worst when using Xcode / simulator and having headphones on for music.

sudo killall coreaudiod seems to fix it for a while.

  • concinds 5 hours ago

    It's ludicrous. I remember when Apple took pride in the audio never stopping. Once a very long time ago my entire Mac froze, even the Force Touch trackpad was unresponsive, but the music kept playing. Now, press Volume Up and the audio stutters. Or AirPods randomly get choppy and then stop playing until you reconnect them. The heck?

  • charliebwrites 16 hours ago

    > sudo killall coreaudiod seems to fix it for a while

    For me this fixes it for about 30 minutes then I have to do it again… and again… and again…

    I wonder why some folks need to do it more than others

  • _fzslm 2 hours ago

    I've had it since the first macOS that shipped with my M1 Pro MacBook!

dawnerd 9 hours ago

That drives me nuts. It happens more in my AirPod pros and gen 4 AirPods.

bdcravens a day ago

I don't think it's CPU-based, but I've always had an issue with my AirPods Max on my iPhone with audio cracking (my AirPods Pro work fine, and the Max works fine with my Mac)

  • codesnik 12 hours ago

    I only have it when iphone simulator is running and using the same audio output.

Y-bar a day ago

Personally not experienced this. However, continuity camera seems to have gotten more unstable over the past months for me.