Comment by badmonster
Comment by badmonster 11 hours ago
This is brilliant and wonderfully whimsical! The canvas manipulation approach is creative. I'm curious about the technical implementation - are you using requestAnimationFrame for smooth animation, or setInterval? Also, how do you handle performance optimization for the particle/bubble physics when there are many active elements on screen?
The Star Wars Imperial March recreation idea in the comments is fantastic - it would be interesting to see if you could extend this to support multi-track compositions or even MIDI input for more complex musical pieces!