Comment by LMYahooTFY

Comment by LMYahooTFY 2 days ago

4 replies

What, 2000 players? 5000?

Moderating that game is multiple orders of magnitude off of major titles.

No Battlefield game is even in the top 100 of esports earnings.

thomastjeffery 16 hours ago

My point is that player-moderation scales, while corporate moderation does not. The fact that there are more players on corporate moderated servers only makes this reality more significant.

guizadillas 2 days ago

I wouldn't measure anticheat success by esports earning

  • LMYahooTFY 2 days ago

    It's clearly one significant measure. What do you think is going to happen to tournament money if every other tournament has a cheater? How many esports fans want to go play League after watching Faker decimate another team if they have cheaters in their match every other day?

    What it tells you most of all is popularity and incentive to cheat. Cast a big enough net and you'll inevitably find cheaters. The bigger the net, the more cheaters you'll collect.