Comment by droolboy
The only game I miss when I moved to Linux was League of Legends. Everything else pretty much works. I get that it’s not worth it for them to deal with more potential cheating, but it’s a bummer.
The only game I miss when I moved to Linux was League of Legends. Everything else pretty much works. I get that it’s not worth it for them to deal with more potential cheating, but it’s a bummer.
I'm playing through wine (kegworks) on OSX but its no fairytale over here. TF2 over wine literally performs worse than native TF2 on my old dual core 2012 mbp. I'm having to use low resolution configs again. CS2 works OK but there are severe lagspikes that ultimately ruin the gunplay (a little more tolerable when it happens in tf2 but its there too). About the only game that works well in this setup for me is Mount and Blade: Warband. But I mean its a 2010 game... I can't even play bannerlord because of anticheat. Can't play chivalry 2 because anticheat. Can't play cities skylines 2. Most games that do work seem to struggle to get 40fps even on m max series macbooks. I'm not sure where the incompatibility is but its got to be in the software layer software given the specs on those max macbooks.
I just wish someone actually cared about this stuff at Apple. GPTK is not that useful. Rosetta 2 has some serious performance throttling going on somewhere in it (why is native macos cities skyline fps locked at 40fps...). Former mainstay native macos game devs from 10-15 years ago have zero interest publishing for the platform today, valve included.
The worst thing about League was that Riot added it retroactively after years of effort to patch Wine to work with League's weird quirky code. It was the only game that I always remember having a custom Wine build in Lutris even as far back as the early 2010s.
It also would be completely unnecessary if they fixed their servers.