Comment by TheTxT
Comment by TheTxT 5 days ago
But how do you left pad a string?
Comment by TheTxT 5 days ago
But how do you left pad a string?
Not a C expert but you’re using a dynamic array right on the stack, and then returning the duplicate of that. Shouldn’t that be Malloc’ed instead?? Is it safe to return the duplicate of a stack allocated array, wouldn’t the copy be heap allocated anyway? Not to mention it blows the stack and you get segmentation fault?
> and then returning the duplicate of that. Shouldn’t that be Malloc’ed instead??
Like the sibling already wrote, that's what strdup does.
> Is it safe to return the duplicate of a stack allocated
Yeah sure, it's a copy.
> wouldn’t the copy be heap allocated anyway?
Yes. I wouldn't commit it like that, it is a naive implementation. But honestly I wouldn't commit leftpad at all, it doesn't sound like a sensible abstraction boundary to me.
> Not to mention it blows the stack and you get segmentation fault?
Yes and I already mentioned that in my comment.
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> dynamic array right on the stack
Nitpick: It's a variable length array and it is auto allocated. Dynamic allocation refers to the heap or something similar, not already done by the compiler.
strdup allocates
Yes, that is right. The only reason I did it this way was, because I wanted to demonstrate a naive implementation, I wouldn't commit that, but I wouldn't commit leftpad at all.
Allocating on the stack is pretty cheap, it's only a single instruction to move the stack pointer. The compiler is likely to optimize it away completely. When doing more complicated things, where you don't build the string linearly allocating on the stack first can be likely cheaper, since the stack memory is likely in cache, but a new allocation isn't. It can also make the code easier, since you can first do random stuff on the stack and then allocate on the heap once the string is complete and you know its final size.
strndup would be safer if I correctly recall from my C days?
Safer for what? That opinion seems to be misguided to me.
strndup prevents you from overrunning the allocation of a string given that you pass it the containing allocations size correctly. But if you got passed something that is not a string, there will be a buffer overrun right there in the first line. Also what outer allocation?
You use strcpy when you get a string and memcpy when you get an array of char. strncpy is for when you get something that is maybe a string, but also a limited array. There ARE use cases for it, but it isn't for safety.