Comment by MindSpunk

Comment by MindSpunk 9 hours ago

1 reply

I suppose from the outside I cant meaningfully distinguish from hardware or software bugs except in a few cases. Doesn't change the outcome for us either, it's not like we can rely on driver updates to be shipped on Android. Many extensions are broken like extended dynamic state to the point of being unusable. We've hit plenty of issues in the driver shader compiler too, even in Vulkan 1.0 features like relaxed precision.

We've hit a ton of bugs on the adreno 830, with even basic stuff like barriers being broken.

The problem isn't exclusive to Qualcomm fwiw, we've run into plenty of bugs in ARM's driver. Apple's too

david-gpu 5 hours ago

Yeah, I get where you are coming from. The inability to send you timely driver patches was a paint point for us, too.