Comment by francescopace
Comment by francescopace 5 days ago
Fun fact: I’m working on turning ESPectre into a Wi‑Fi Theremin (the musical instrument you play by moving your hands near an antenna).
The idea of “playing” by simply moving around a room sounds a bit ridiculous… but also kind of fun.
The key is the Moving Variance of the spatial turbulence: this value is continuous and stable, making it perfect for mapping directly to pitch/frequency, just like the original Theremin. Other features can be mapped to volume and timbre.
It’s pure signal processing, running entirely on the ESP32. Has anyone here experimented with audio synthesis or sonification using real-time signal processing?
Ive worked on some sonification projects that used signals from xbox kinect lidar, piezos, and other sensors. Co-author on paper i wrote developed a "strummable" theremin that divided physical space with invisible "strings" of various tunings. We preferred running synthesis on PC when possible and just outputting midi and OSC, as DSP on ESP32 has limits for what can be achieved in under 5-10ms. If the goal is hardware audio output, you may need to look into dedicated DSP chips and an audio shield for better DAC- but for prototyping can easily bang a square wave through any of esp32 pins