Comment by tyleo

Comment by tyleo 3 hours ago

0 replies

Yeah, I'm with you. I've worked on several i18n frameworks, including ones for AAA game titles at Microsoft.

You can make pluralization work but the "(s)" is going to tend to work better.

And localization isn't just an opportunity for development bugs, localizers get things wrong too. Some non-English speakers mentioned to me that some translations are so bad, it's better to use the English version anyways.