Comment by legitster
Comment by legitster 15 hours ago
I know that people get very up in arms about AI in creative industries - but I feel like people don't necessarily understand that even in creative industries there is a LOT of monotonous, exploitative grunt work.
For every person who gets to make creative decision, there are hundreds upon hundreds of people whose sole purpose is slavish adherence to those decisions. Miyazaki gets to design his beautiful characters - but the task of getting those characters to screen must be carried out by massive team of illustrators for whom "creative liberty" is a liability to their career.
(And this example is only for the creative aspects of film-making. There is a lot of normal corporate and logistical stuff that never even affects what you see)
That's not to say I'm looking forward to the wave of lazy AI-infused slop that is heading our way. But I also don't necessarily agree with the grandstanding that AI is inherently anti-creative or only destructive. I reserve the right to be open-minded.
The irony is that movies and TV themselves represented a cheaper, industrialized and commoditized alternative to theater. And theater is still around and just as good as it ever was.
>For every person who gets to make creative decision, there are hundreds upon hundreds of people whose sole purpose is slavish adherence to those decisions. Miyazaki gets to design his beautiful characters - but the task of getting those characters to screen must be carried out by massive team of illustrators for whom "creative liberty" is a liability to their career.
This is vastly oversimplifying and is misleading. Key animators have a highly creative role. The small decisions in the movements, the timings, the shapes, even scene layouts (Miyazaki didn't draw every layout in The Boy and the Heron), are creative decisions that Miyazaki handpicked his staff on the basis of. Miyazaki conceived of the opening scene [0] in that film with Shinya Ohira as the animator in mind [1]. Even in his early films, when he was known to exert more control, animator Yoshinori Kanada's signature style is evident in the movements and effects [2].
[0]: https://www.sakugabooru.com/post/show/260429
[1]: https://fullfrontal.moe/takeshi-honda-the-boy-and-the-heron-...
[2]: Search for "Kanada animated many sequences of the movie, but let’s just focus on the most famous one, the air battle scene." in https://animetudes.com/2021/05/15/directing-kanada/