Comment by dontlaugh
Comment by dontlaugh 2 days ago
Fil-C is slow.
There is no C or C++ memory safe compiler with acceptable performance for kernels, rendering, games, etc. For that you need Rust.
The future includes Fil-C for legacy code that isn’t performance sensitive and Rust for new code that is.
No, Rust is awful for game development. It's not really what it was intended for. For one, all the graphics API are in C, so you would have to use unsafe FFI basically everywhere.