Comment by majormajor

Comment by majormajor 2 days ago

1 reply

I don't care about one-shotting; the stuff it's bad for debugging at is the stuff where even when you tell it "that's not it" it just makes up another plausible-but-wrong idea.

For code modifications in a large codebase the problem with multi-shot is that it doesn't take too many iterations before I've spent more time on it. At least for tasks where I'm trying to be lazy or save time.

Klathmon 2 days ago

> For code modifications in a large codebase the problem with multi-shot is that it doesn't take too many iterations before I've spent more time on it.

I've found voice input to completely change the balance there.

For stuff that isn't urgent, I can just fire off a hosted codex job by saying what I want done out loud. It's not super often that it completely nails it, but it almost always helps give me some info on where the relevant files might be and a first pass on the change.

Plus it has the nice side effect of being a todo list of quick stuff that I didn't want to get distracted by while working on something else, and often helps me gather my thoughts on a topic.

It's turned out to be a shockingly good workflow for me