Comment by myhf
Designing a system with deterministic behavior would require the developer to think. Human-Computer Interaction experts agree that a better policy is to "Don't Make Me Think" [1]
Designing a system with deterministic behavior would require the developer to think. Human-Computer Interaction experts agree that a better policy is to "Don't Make Me Think" [1]
As experiments like TFA become more common, the argument will shift to whether anybody should think about anything at all.
My most charitable interpretation of the perceived misunderstanding is that the intent was to frame developers as "the user."
This project would be the developer tool used to produce interactive tools for end users.
More practically, it just redefines the developer's position; the developer and end-user are both "users". So the developer doesn't need to think AND the user doesn't need to think.
That book is talking about user interaction and application design, not development.
We absolutely should want developers to think.