Comment by account42

Comment by account42 10 hours ago

1 reply

Even HL2 is mostly just normal (FK) animations. IK is just used for limited cases, namely making sure feet touch the ground on sloped surfaces.

redox99 5 hours ago

Yeah that applies to any modern game as well. IK is used for touchups and procedural stuff. Everything else is FK (obviously during authoring IK is used).