Comment by doctorpangloss
Comment by doctorpangloss 20 hours ago
This is cool.
Another POV is, is any game made better by having serious constraint satisfaction problems hiding inside of it?
Before I get flamed for the question, another way of stating the question is, would Minecraft be made better if it didn’t limit the inventory size, or if the inventory limits were so simple as to not require any kind of constraint satisfaction, whether traditional (ie reading a wiki what to do) or programmatic?
Backpack Hero[0] is just a pretty knapsack problem? I assume, never played it, but that was the gist I got from the trailer.
[0] https://store.steampowered.com/app/1970580/Backpack_Hero/