Comment by Liftyee

Comment by Liftyee a day ago

1 reply

Neat idea, though I didn't fully understand the details since I'm not experienced in constraint solvers. Might have to look into it.

Games often lead to interesting computational problems. Another example - I was designing a solver for Flow [0] which made me think about graph problems and applications in e.g. circuit board wire routing. Intuitively it's easy, but translating that into logic is more challenging.

[0] https://en.wikipedia.org/wiki/Flow_Free

ViscountPenguin a day ago

Back in uni, we had to design a MIP program to solve flow, it was a nice and fun problem.

Turns out you can save a lot of time and effort by just cutting infeasible solutions out one by one, and resuming the solver, as opposed to writing some tricky constraints.