Comment by cr125rider
Comment by cr125rider 2 days ago
Macromedia Flash. Its scope and security profile was too big. It gave way to HTML’s canvas. But man, the tooling is still no where near as good. Movieclips, my beloved. I loved it all.
Comment by cr125rider 2 days ago
Macromedia Flash. Its scope and security profile was too big. It gave way to HTML’s canvas. But man, the tooling is still no where near as good. Movieclips, my beloved. I loved it all.
There was the discontinued Adobe Edge suite, which was what you described.
Can it really do interactive things though, like games? The main draw card of Flash was its excellent integration of code and animation.
I agree that the tooling was unbelievable…better for interactive web than anything that exists today AFAIK.
I wonder why one one has managed to build something comparable that does work on a phone.
I agree the tooling was great, .... for making apps/games for desktops with a mouse and keyboard and a landscape screen of at least a certain size.
Maybe they could have fixed all that for touch screens, small portrait screens, and more but they never did make it responsive AFAIK.
The iPhone killed Flash, probably because it would've been a way to create apps for it, more probably because it would've been laggy in the 2007 hardware, and people would've considered the iPhone "a piece of junk".
Interesting how Flash became the almost universal way to play videos in the browser, in the latter half of the 2000's (damn I'm old...).