Comment by LarsDu88
Comment by LarsDu88 3 days ago
Every generation thinks the current generation of graphics won't be topped, but I think you have no idea what putting realtime generative models into the rendering pipeline will do for realism. We will finally get rid of the uncanny valley effect with facial rendering, and the results will almost certainly be mindblowing.
Every generation also thinks that the uncanny valley will be conquered in the next generation ;)
The quest for graphical realism in games has been running against a diminishing-returns-wall for quite a while now (see hardware raytracing - all that effort for slightly better reflections and shadows, yay?), what we need most right now is more risk-taking in gameplay by big budget games.