Comment by MountainTheme12
Comment by MountainTheme12 3 days ago
No, that's not the reason.
The shader stutter issues are non-existent on console because consoles have one architecture and you can ship shaders as compiled machine code. For PC you don't know what architecture you will be targeting, so you ship some form of bytecode that needs to be compiled on the target machine.
Agreed. I didn't mean to say consoles' popularity is why they don't have shader stutter, but rather it's why implementing a fix on PC (e.g. precompilation at startup) isn't something most titles bother with.