Comment by Our_Benefactors

Comment by Our_Benefactors 3 days ago

8 replies

Cell processor 2: electric boogaloo

Seems they didn’t learn from the PS3, and that exotic architectures don't drive sales. Gamers don’t give a shit and devs won’t choose it unless they have a lucrative first party contract.

ErneX 3 days ago

This isn’t exotic at all. This is the future roadmap of AMD even for their own PC GPUs.

Since Mark Cerny became the hardware architect of PS they have not made the mistakes of the PS3 generation at all.

bigyabai 3 days ago

Custom graphics architectures aren't always a disaster - the Switch 2 is putting up impressive results with their in-house DLSS acceleration.

Now, shackling yourself to AMD and expecting a miracle... that I cannot say is a good idea. Maybe Cerny has seen something we haven't, who knows.

  • farseer 3 days ago

    The entire Switch 1 game library is free to play on emulators. They probably put a custom accelerator to prevent reverse engineering. A consequence of using weaker spec parts than their competitors.

    • bigyabai 3 days ago

      The Switch 1 also had CUDA cores and other basic hardware accelerators. To my knowledge (and I could be wrong), none of the APIs that Nintendo exposed even gave access to those fancy features. It should just be calls to NVN, which can be compiled into Vulkan the same way DXVK translates DirectX calls.

  • izacus 3 days ago

    What is "in-house dlss acceleration" in your context? What's in-house about it?

    • bigyabai 3 days ago

      It's better off if I let Digital Foundry take it from here: https://youtu.be/BDvf1gsMgmY

      TL:DW - it's not quite the full-fat CNN model but it's also not a uselessly pared-back upscaler. Seems to handle antialiasing and simple upscale well at super low TDPs (<10w).

      • izacus 3 days ago

        Ok, but that's still nVidia DLSS tech from desktop, what's Nintendo in-house about it?

        • bigyabai 3 days ago

          It's literally not. From the description of TFA:

            In this video, Alex goes in-depth on Switch 2 DLSS, confirming that there are actually two different forms of the technology available - the DLSS we know from PC gaming and a faster, far more simplified version.