Comment by gf000

Comment by gf000 9 hours ago

0 replies

Parent's comparison is pretty great, but it shouldn't be "overdone". It's not really the format that's different/a problem (it's not hard to make a blender object from a CAD design - the same way an SVG can be rendered to PNG, and similarly irreversible in both cases), it's the whole design flow.

CAD uses geometry primitives with parameters and exact sizing (e.g. you draw a rectangle of this size, and cut a whole into it this and this offset from one of the corners, and you expand this shape to 3D). As mentioned this can be approximated via geometry nodes, but they are very different in "ideology".