Comment by heavyset_go

Comment by heavyset_go 6 hours ago

1 reply

The last iOS device I owned was an iPad Mini and I basically interact with iOS now only in emulators, besides doing small things on someone's phone when their hands are tied or whatever.

To an outsider, the iPhone UX is heavily dependent on non-discoverable gestures. Some of the gestures are obvious and shared with the design languages in other operating systems, but some aren't. Some of them "make sense" once you learn them, but others feel arbitrary and non-obvious.

If I was ever handed an iPhone and asked to contact someone specific in an emergency, I'd probably end up fumbling around for a dumb amount of time. I'm sure the necessary steps are easy once you know them, the issue is going in blind not knowing them.

Having worked a job getting seniors acquainted with using desktop computers as a teen, I don't imagine the same task would be easier today with iPhones. It feels like the UX assumes you're already fluent in their language.

Barbing 5 hours ago

Undiscoverable gestures to avoid (gasp) extra icons(!!) are really rough.

Control Center is hard, Apple. (Not for my generation but millions of people)