Comment by nomel
> But it's not quite the same as the real thing.
To be fair, with modern "retina" HDR displays, it should be very very close.
> But it's not quite the same as the real thing.
To be fair, with modern "retina" HDR displays, it should be very very close.
The most important element of the CRT look is the fast phosphor decay. This is why CRTs have so little sample-and-hold blur. No other hardware can simulate it perfectly, but a 480Hz OLED display comes close:
https://blurbusters.com/crt-simulation-in-a-gpu-shader-looks...